Author name: Enrico Bertelli

Session 2c

[heading size=”1″ color=”#80D6F9″]Space here for a couple of games[/heading] probably reprogramme with letters, so we can interact with a musical software, perhaps Audiosauna so we can have a composition exercise, say normal drum beat Randomizer > Wave > Voltage Output [button style=”medium” type=”rounded” color=”#COLOR_CODE” background=”#COLOR_CODE” src=”https:///shine2d” target=”_blank”]Ready for another Instrument?[/button]  

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Session 2b

[heading size=”1″ color=”#80D6F9″]A Challenge for you today[/heading] Using the same ingredients which we have learnt from before, would you be able to make your own song? Here’s the task: Circuit Touch > Sequence > Buzzer Try to make 5 different sequences, which are triggered by the 5 parts of the Quirkbot.     [heading size=”1″

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Session 2a

[heading size=”1″ color=”#80D6F9″]Let’s try making a song[/heading] In order to to this, we need to use another block of code, called Sequence. But let’s learn the song first ;)!     [heading size=”1″ color=”#80D6F9″]The Code[/heading] The Circuit Touch decides which trigger will start Hot Cross Buns, and which trigger starts One-a-pen-ny Two-a-pen-ny. The sequence, gives the

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Session 2

[heading size=”1″ color=”#80D6F9″]Welcome Back!!![/heading] We hope you enjoyed the last session – your Quirkbot has missed you! If you remember, last time we looked at using the Quirkbot as a controller to play some maths games. Then, we started to look at using the Quirkbot as an instrument. We’ll introduce today’s session in just a

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Session 1d

[heading size=”1″ color=”#80D6F9″]Let’s check these house prices[/heading]   [heading size=”1″ color=”#80D6F9″]It’s a math thing…[/heading]   [button style=”medium” type=”rounded” color=”#COLOR_CODE” background=”#COLOR_CODE” src=”https:///shine1e” target=”_blank”]ALMOST THERE!!![/button]  

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Session 1e

[heading size=”1″ color=”#80D6F9″]You made it![/heading] Just before we say goodbye, could you please click on this link and answer some questions? Feel free to come back to this page, to check on the exercises, and refresh what we have learnt today. [button style=”medium” type=”rounded” color=”#COLOR_CODE” background=”#COLOR_CODE” src=”https://docs.google.com/forms/d/e/1FAIpQLSc18iOcrP32fH6qCTcW8FOuH9HnLMBjMfDgf_1VzYDrOfvyFQ/viewform” target=”_blank”]CLICK HERE[/button] [heading size=”1″ color=”#80D6F9″]More on the nodes[/heading]

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Session 1c

[heading size=”1″ color=”#80D6F9″]A little bit of piano[/heading] Congratulations for today, you’ve reached the end of an awesome first day. We hope you enjoyed it! Shall we practice a quick song with the piano above? Here are the lyrics:  Mary had a little lamb, little lamb, little lamb, Mary had a little lamb its fleece was

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Session 1b

[heading size=”1″ color=”#80D6F9″]Make your own[/heading] So far, you have used the MakeyMakey with a code that we gave you. Can you make your own version? You will need: Left, Right, Up     [heading size=”1″ color=”#80D6F9″]A new challenge[/heading] You played Mario, and you made your own code for the Maze Runner. So far, we have used the Left, Right

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Session 1a

[heading size=”1″ color=”#80D6F9″]The Code[/heading] Let’s see what goes on inside the code. You can read about Circuit Touch (3), Key Press (19) and LED (5) on your Handout. [toggle active=”no” title=”Here is the Code”] // include the Quirkbot library to your program: #include “Quirkbot.h” // create your Quirkbot nodes here: CircuitTouch circuitTouch1; CircuitTouch circuitTouch2; CircuitTouch

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Session 1

  [heading size=”1″ color=”#80D6F9″]Welcome![/heading] Welcome to the first session of Maths Music Robots! We are really pleased to have you here, you’ll have lots of fun today. You should have a MakeyMakey already, it looks like a videogame controller. Have you connected the USB? Have the lights been flickering?   [heading size=”1″ color=”#80D6F9″]Mario[/heading] Just to get

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