In this session we put our robotic building skills to the test and build an orchestra of percussion playing machines! After discussing percussion instruments and how they work we split the class into three groups. Each group is tasked with creating
At Create, you will learn incredible new skills, over 15 fantastic days of half-term. Creative coding, songwriting, interaction design, performance -- all through music! We will work together to create a fantastic collection of songs and videos, which will help you achieve the Bronze Art Award.
We have invited artists and professionals ranging from Music Production, to Engineering, to Creative Writing, to give you the best perspective on new media.
It will be a great opportunity to experiment, improvise, CREATE! You will get to develop your ideas and create a collection of pieces - an Album, by the end of the third week!
In this session that is part of the Create project we study waves and waveforms and their relationship to light, sound and movement through a series of practical building tasks. Key learning outcomes: Waves in light sound and movement, digital systems (in
Continuous Professional Development, or CPD, is training and workshops that keep professionals up to date with the latest developments and new ideas in their field. Schoolteachers can really benefit from CPD sessions. It ensures that educators stay in to
Being creative and writing creatively is something that most young people can do without realising. However, students can be put off by the “rules” of writing in the classroom. They may not feel like they can be creative or that they are able to write
Many separate studies have agreed that musical skills help children to better themselves in other subject areas. Take maths, for example: children who study music often find learning basic fundamental maths skills easier. Learning music also helps in oth
Conductive Music is a company made up of very passionate people. We do dedicate ourselves to teaching and sharing, because we really believe in it. We would not commit so many in-kind hours to a very demanding project, if we did not think it to be the gam